lauantai 23. marraskuuta 2013

Unity Game Project - Fox Soldier





High Poly Model
http://puu.sh/5rfTE.jpg
Finished game version. About 2k polys & textures.

Unity project - Main Character Pablo








http://puu.sh/4Prz2.jpg
Original high poly upperbody which I used to bake normal map & ambient Oclusion

http://puu.sh/4PQXI.jpg
Here's the 600 poly game version with flat shading and ambient occlusion

keskiviikko 17. heinäkuuta 2013

Experimental

Guys where I serve in the army asked if anyone was willing to make us a poster. I didn't have a lot of time but I started to play around with Zbrush and came up with this dynamesh blob. The gun is the same from my previous post. 





I did some comps and over paint and came up with this eventually. Just quick fun


perjantai 5. heinäkuuta 2013

Finnish RK 62 model

This bad boy has about 6000 polys and a diffuse map. The game engine I made this to is so old school it doesn't support normal maps. Some stuff look little flat without it. I took the liberty of putting a quite a lot of polys because we're running it on modern computers. 


keskiviikko 1. toukokuuta 2013

Digital Paintings

Here's some of the better ones I've made along the road.









Peacekeeper Sculpt with Zbrush


This one I made in december before I had to go to army. I think I ought to texture it but I been quite busy.